
FlatOut 2
On This Day: FlatOut 2 Crashed Into Racing 20 Years Ago
FlatOut 2 launched in Europe 20 years ago today, giving arcade racing a louder, messier and more physical kind of chaos.
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Stories tagged with #On This Day.

FlatOut 2
FlatOut 2 launched in Europe 20 years ago today, giving arcade racing a louder, messier and more physical kind of chaos.

Inside
Inside launched 10 years ago today on Xbox One, turning Playdead's Limbo follow-up into one of the most haunting puzzle platformers of its generation.

ManaFinal Fantasy
Final Fantasy Adventure launched in Japan 35 years ago today, beginning the Mana series as a strange, emotional Game Boy action RPG with Final Fantasy roots.

Rogue Legacy
Rogue Legacy launched on PC 13 years ago today, turning permadeath into family progress and helping define the modern roguelite.

Titan Quest
Titan Quest launched in North America 20 years ago today, turning Diablo-style loot hunting into a sunlit mythological trek across the ancient world.

Super Mario
Super Mario 64 launched 30 years ago today, giving the Nintendo 64 its defining game and teaching a generation how 3D platformers could move.

Multi-platform
VA-11 Hall-A launched 10 years ago today, turning a tiny cyberpunk bar into one of indie gaming's most distinctive visual novels.

Final Fantasy
Final Fantasy Tactics launched in Japan 29 years ago today, bringing Final Fantasy's job system, dramatic storytelling and tactical battles into one of the series' most enduring worlds.

Among Us
Among Us launched eight years ago today, long before its 2020 explosion turned emergency meetings, betrayal and suspicious little beans into gaming shorthand.

Dead by Daylight
Dead by Daylight launched on PC 10 years ago today, turning slasher-movie tension into one of multiplayer horror's most durable formats.

Nintendo DS
Nintendo DS Lite launched 20 years ago today in the Americas, refining the original DS into a slimmer, brighter handheld that helped define Nintendo's mid-2000s boom.

SNESSega GenesisNintendo Switch
Rock N Roll Racing launched 33 years ago today, turning isometric racing into a loud mix of licensed riffs, weapon upgrades and Blizzard personality.

Half-Life
Half-Life 2: Episode One launched 20 years ago today, continuing Gordon and Alyx's escape from City 17 while testing Valve's bold episodic future.

SteamNintendo Switch
Cultist Simulator launched eight years ago today, turning occult obsession, workaday survival and card-table experimentation into one of indie gaming's strangest rituals.

The Witcher
The Witcher 3: Blood and Wine reached PC 10 years ago today, sending Geralt to Toussaint for a brighter, stranger and more final kind of adventure.

PlayStation 3Xbox 360GOG
Alpha Protocol first reached players 16 years ago today, giving Obsidian's spy RPG the kind of reactive design that helped it outlive its rough launch.

Monster Train
Monster Train launched six years ago today, giving roguelike deckbuilders a vertical tactical twist and building a loyal audience beyond Slay the Spire's shadow.

Transistor
Transistor launched 12 years ago today, turning Supergiant Games' follow-up to Bastion into a stylish sci-fi RPG with a long afterlife.

The Witcher
The Witcher 2 launched 15 years ago today, turning Geralt's second game into a sharper, harsher test of how much RPG choices should cost.

Terraria
Terraria launched 15 years ago today, turning a scrappy 2D sandbox into one of PC gaming's longest-running community obsessions.

Super Mario
New Super Mario Bros. launched 20 years ago today, bringing side-scrolling Mario back to Nintendo's newest handheld and reshaping the series for a new generation.

Mass Effect
Mass Effect Legendary Edition launched five years ago today, giving Shepard's trilogy a cleaner, more accessible form for returning fans and new players.

DOOM
DOOM reached PC 10 years ago today, turning a risky reboot into a blistering reminder that first-person shooters could still live on speed, pressure and heavy metal fury.

Skate
Skate 3 launched in North America 16 years ago today, turning EA Black Box's analog skateboarding series into a brighter, stranger and more shareable sandbox.

Uncharted
Uncharted 4 launched 10 years ago today, turning Nathan Drake's final treasure hunt into one of PlayStation 4's defining adventure games.

Stellaris
Stellaris launched 10 years ago today, turning Paradox's grand strategy instincts into a sci-fi sandbox of empires, alien politics and player-made space opera.

Pillars of Eternity
Pillars of Eternity II: Deadfire launched eight years ago today, sending Obsidian's revived CRPG series into a seafaring world of gods, factions and uneasy politics.

Xbox OneXbox Series X|S
Xbox One S All-Digital launched seven years ago today, arriving as an odd late-generation experiment that made the disc-free console future feel real.

Resident Evil
Resident Evil Village reached Steam five years ago today, carrying Ethan Winters from Resident Evil 7's intimate horror into a louder, stranger gothic nightmare.

Wolfenstein
Wolfenstein 3D launched on MS-DOS 34 years ago today, turning shareware PC action into the blueprint for Doom, Quake and the shooter boom that followed.

Prey
Prey launched nine years ago today, sending players into Talos I and turning Arkane's sci-fi horror into a cult immersive-sim favorite.

Mount & Blade
Mount & Blade: With Fire & Sword launched for PC 15 years ago today, turning TaleWorlds' medieval sandbox toward gunpowder, political intrigue and messier battlefield choices.

Mega Man
Mega Man Zero 2 launched 23 years ago today, proving Capcom and Inti Creates could turn Zero's brutal GBA debut into a fuller action series.

The Elder Scrolls
The Elder Scrolls III: Morrowind launched for Windows in North America 24 years ago today, building an open-world RPG legacy around mystery, friction and a world that trusted players to get lost.

Far Cry
Far Cry 3: Blood Dragon arrived 13 years ago today, proving Ubisoft's biggest open-world systems could also support a ridiculous, neon-soaked standalone experiment.

Grand Theft Auto
Grand Theft Auto IV launched worldwide 18 years ago today, turning Liberty City into a colder, denser and more character-driven open world for the HD console era.

Kirby
Kirby: Planet Robobot launched in Japan 10 years ago today, turning Popstar into a mechanized playground and giving the 3DS one of its brightest late-era platformers.

Gran Turismo
Gran Turismo 3: A-Spec launched in Japan 25 years ago today, giving the PlayStation 2 one of its defining showpieces and pushing console racing into a sharper, glossier era.

Pro Evolution Soccer
World Soccer Winning Eleven 10 launched 20 years ago today, capturing the PS2-era PES formula just before football games changed shape for a new generation.

Mega Man
Mega Man Zero launched 24 years ago today, turning a fan-favorite hero into the center of a faster, harsher and more demanding GBA action series.

Outlast
Outlast 2 launched nine years ago today, taking Red Barrels' found-footage horror out of Mount Massive and into a crueler, stranger kind of nightmare.