
The Witcher
On This Day: The Witcher 2 Made RPG Choices Bite 15 Years Ago
The Witcher 2 launched 15 years ago today, turning Geralt's second game into a sharper, harsher test of how much RPG choices should cost.
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Stories tagged with #On This Day.

The Witcher
The Witcher 2 launched 15 years ago today, turning Geralt's second game into a sharper, harsher test of how much RPG choices should cost.

Terraria
Terraria launched 15 years ago today, turning a scrappy 2D sandbox into one of PC gaming's longest-running community obsessions.

Super Mario
New Super Mario Bros. launched 20 years ago today, bringing side-scrolling Mario back to Nintendo's newest handheld and reshaping the series for a new generation.

Mass Effect
Mass Effect Legendary Edition launched five years ago today, giving Shepard's trilogy a cleaner, more accessible form for returning fans and new players.

DOOM
DOOM reached PC 10 years ago today, turning a risky reboot into a blistering reminder that first-person shooters could still live on speed, pressure and heavy metal fury.

Skate
Skate 3 launched in North America 16 years ago today, turning EA Black Box's analog skateboarding series into a brighter, stranger and more shareable sandbox.

Uncharted
Uncharted 4 launched 10 years ago today, turning Nathan Drake's final treasure hunt into one of PlayStation 4's defining adventure games.

Stellaris
Stellaris launched 10 years ago today, turning Paradox's grand strategy instincts into a sci-fi sandbox of empires, alien politics and player-made space opera.

Pillars of Eternity
Pillars of Eternity II: Deadfire launched eight years ago today, sending Obsidian's revived CRPG series into a seafaring world of gods, factions and uneasy politics.

Xbox OneXbox Series X|S
Xbox One S All-Digital launched seven years ago today, arriving as an odd late-generation experiment that made the disc-free console future feel real.

Resident Evil
Resident Evil Village reached Steam five years ago today, carrying Ethan Winters from Resident Evil 7's intimate horror into a louder, stranger gothic nightmare.

Wolfenstein
Wolfenstein 3D launched on MS-DOS 34 years ago today, turning shareware PC action into the blueprint for Doom, Quake and the shooter boom that followed.

Prey
Prey launched nine years ago today, sending players into Talos I and turning Arkane's sci-fi horror into a cult immersive-sim favorite.

Mount & Blade
Mount & Blade: With Fire & Sword launched for PC 15 years ago today, turning TaleWorlds' medieval sandbox toward gunpowder, political intrigue and messier battlefield choices.

Mega Man
Mega Man Zero 2 launched 23 years ago today, proving Capcom and Inti Creates could turn Zero's brutal GBA debut into a fuller action series.

The Elder Scrolls
The Elder Scrolls III: Morrowind launched for Windows in North America 24 years ago today, building an open-world RPG legacy around mystery, friction and a world that trusted players to get lost.

Far Cry
Far Cry 3: Blood Dragon arrived 13 years ago today, proving Ubisoft's biggest open-world systems could also support a ridiculous, neon-soaked standalone experiment.

Grand Theft Auto
Grand Theft Auto IV launched worldwide 18 years ago today, turning Liberty City into a colder, denser and more character-driven open world for the HD console era.

Kirby
Kirby: Planet Robobot launched in Japan 10 years ago today, turning Popstar into a mechanized playground and giving the 3DS one of its brightest late-era platformers.

Gran Turismo
Gran Turismo 3: A-Spec launched in Japan 25 years ago today, giving the PlayStation 2 one of its defining showpieces and pushing console racing into a sharper, glossier era.

Pro Evolution Soccer
World Soccer Winning Eleven 10 launched 20 years ago today, capturing the PS2-era PES formula just before football games changed shape for a new generation.

Mega Man
Mega Man Zero launched 24 years ago today, turning a fan-favorite hero into the center of a faster, harsher and more demanding GBA action series.

Outlast
Outlast 2 launched nine years ago today, taking Red Barrels' found-footage horror out of Mount Massive and into a crueler, stranger kind of nightmare.