Final Fantasy fans hoping Square Enix will give Final Fantasy 6, 8 or 9 the same treatment as Final Fantasy 7 Remake may need to temper the dream a little. Naoki Yoshida says projects on that scale could become even bigger than the current FF7 remake trilogy.

Speaking during Naoki's Room at Final Fantasy 14 Fan Festival 2026 in Berlin, Yoshida discussed the idea of future remakes with Final Fantasy 7 Remake director Naoki Hamaguchi on stage. The official Fan Festival schedule described the session as a relaxed conversation led by Yoshida, while GamesRadar+ reported the remake comments from the panel.

"Of course I understand the feelings of the players, but you gotta think about it," Yoshida said through a translator. "Look at Final Fantasy 6, it's such an incredibly huge game. The scale is just immense."

Yoshida said the same problem would apply to other older entries, including Final Fantasy 8 and Final Fantasy 9. His warning was not that Square Enix could never remake them, but that matching the scope and production values of the modern FF7 project would stretch them far beyond a simple one-game revival.

"So, of course, now because you are working on the Final Fantasy 7 series, I do get that people would be asking for remakes of other titles. But if we did remake those other titles, we'd probably end up having to release them in four or maybe even five installments."

That is a sharp reality check after years of fan requests, especially around Final Fantasy 6. The SNES RPG is smaller on disk than a modern blockbuster, but its party, world structure and late-game scope would become a massive design problem if Square Enix rebuilt it with the cinematic presentation, voiced scenes and large environments associated with Final Fantasy 7 Rebirth.

Hamaguchi was also careful not to feed the usual remake rumor cycle. He said he is grateful that so many developers have stayed with the FF7 Remake project through all three games, something he described as uncommon in the games industry.

"That's why I can't just sit here and go, 'Yeah, yeah, I'll remake [FF6],' because it's not quite that easy," Hamaguchi said.

He also noted that when he has spoken about Final Fantasy 6 before, coverage has sometimes turned that into a suggestion that he is making it. Hamaguchi's position at the Berlin panel was more cautious: he is not announcing a Final Fantasy 6 remake.

Square Enix is already closing out one of the largest remake efforts in RPG history. After a long wait since Hamaguchi said he had completed dozens of internal playthroughs, Square Enix has now announced Final Fantasy VII Revelation for spring 2027 on PS5, Nintendo Switch 2, Xbox Series X|S and PC.

That context makes Yoshida's warning easier to understand. A full-scale remake of Final Fantasy 6, 8 or 9 would be a multi-game commitment with the same staffing, continuity and production pressures that have defined the FF7 trilogy.

The caveat is the news itself: Square Enix's senior Final Fantasy developers are not announcing another classic remake. They are making clear that remaking the older games at FF7 Remake scale would be a far larger undertaking than fans may imagine.