RoadOut is nearly at the finish line, with PlayStation publishing a new launch trailer ahead of the post-apocalyptic action RPG's May 14 release on PC, PlayStation 5, Nintendo Switch and Xbox Series X|S.

Developed by Rastrolabs Game Studio and published by DANGEN Entertainment, RoadOut is not a straight driving game despite the name. Its pitch is stranger and more specific: a wasteland adventure that moves between top-down vehicular exploration, twin-stick combat, dungeon puzzles and arcade-style races. The official website frames it around Claire, a mercenary taking black-market jobs while uncovering links between her past and the A.I. that dominates the world.

RoadOut Launch Trailer
PlayStation's official launch trailer shows RoadOut ahead of its May 14 release.

That mix is the reason RoadOut is worth watching if the usual post-apocalyptic template has started to blur together. The Steam page lists inspirations including The Legend of Zelda, GTA and Rock'n Roll Racing, which is a bold set of references for an indie action RPG. The more useful read is that RoadOut is trying to connect three familiar pleasures: driving through a hostile map, leaving the car for dungeon-like action and returning to the road for races and gang trouble.

Cars, contracts and rotatable dungeons

On Steam, RoadOut is described as a single-player action, adventure, indie and RPG release with full controller support. Players take jobs in The Dead Zone, work with or against factions, fight bandits, barter items and upgrade both Claire and her car.

The car is not just transport. DANGEN's materials describe it as Claire's best tool for surviving the wasteland, with weapons, upgrades and terrain traversal tied into exploration. On foot, the game shifts into twin-stick fights and puzzle-filled locations that use a rotatable stack-sprite perspective. That gives RoadOut a cleaner identity than a simple retro racing throwback. It wants the vehicle and the dungeon crawling to feed the same RPG loop, instead of treating races as a side mode bolted onto a separate adventure.

A car drives through a purple wasteland at night in RoadOut
RoadOut pairs wasteland driving with on-foot combat and dungeon exploration.

That structure could help it stand apart on consoles, where smaller action RPGs often have to explain themselves quickly. Players who like dense indie genre hybrids will probably understand the appeal faster than anyone looking for a pure racer or a pure Zelda-like. RoadOut is selling the swap between driving, fighting and problem-solving as the point.

Release date and platform details

RoadOut is listed for May 14, 2026 on PC via Steam and Nintendo Switch, with the PlayStation Store page confirming the PS5 version. DANGEN's previous announcement also named Xbox Series X|S, and the current Steam listing credits Rastrolabs Game Studio as developer and DANGEN Entertainment as publisher.

The Nintendo store page lists support for TV, tabletop and handheld play, along with Japanese, Brazilian Portuguese, Traditional Chinese and American English language options. Steam lists the game as single-player and marks it as a coming-soon release dated May 14.

There is one caveat around timing: older announcement materials had RoadOut down for March 2026, but the current Steam and Nintendo listings now point to May 14. With the PlayStation launch trailer arriving the day before that date, players should treat May 14 as the active launch timing unless a storefront in their region says otherwise.

For anyone scrolling past another wasteland game, RoadOut's best argument is its shape. It is not leaning on scale or photorealism. It is leaning on a busy pixel-art loop where the car, the dungeon and the race track all matter. If Rastrolabs can make those pieces click together, this could be one of this week's more unusual indie launches.