This week's trailer catch-up is a good one for anyone who likes seeing very different corners of games sit next to each other. House House finally put a date on Big Walk, Garfield got a surprisingly full 3D platformer trailer and Captain Tsubasa 2 showed enough actual soccer to make its anime sports chaos easier to picture.
The rest of the week leaned into useful specifics. R-Type's strategy spinoffs returned for a wider modern launch, Digimon Story Time Stranger explained its monster-taming systems for Nintendo's new hardware and Titan Quest II used a chunky Early Access update trailer to pull action-RPG players back into its mythic world. If you only have time for a handful of new videos, start here.
Big Walk gets a date and a clearer co-op pitch
Big Walk now has the kind of trailer that makes House House's next game much easier to explain to a group chat. The official FAQ describes it as a game about talking to friends, with two to 12 players exploring together, solving problems together and relying on proximity voice instead of matchmaking with strangers.
That matters because Big Walk is not trying to be Untitled Goose Game with more geese. It looks closer to a long-form hangout adventure where the funny parts come from navigation, communication and the slow collapse of a plan everyone thought they understood. House House and Panic have it dated for August 4, 2026, with crossplay support across systems. We covered Big Walk's PS Plus timing separately, but the trailer itself is the cleanest argument for why this could become a friend-group ritual, not a one-night novelty.
Garfield: Escape from Monday turns lasagna into a platforming excuse
Garfield: Escape from Monday is exactly as odd as a modern Garfield platformer should be. The trailer sends Garfield into a vegetable nightmare after Jon's spinach lasagna goes wrong, then starts showing wall jumps, rolling movement, collectibles and costume abilities tied to turkey, surfer and cowboy suits.
The Steam page lists Microids as publisher and OSome Studio as developer, with PC confirmed alongside the console trailer push. This is not the kind of licensed game that needs to pretend it is secretly grim or prestige-coded. Its appeal is in seeing whether a team can turn Garfield's laziness, food obsession and supporting cast into a bright, clean 3D platformer for fans of that older character-game lane.
Captain Tsubasa 2 shows the whole pitch on the field
Captain Tsubasa 2: World Fighters is much easier to read in motion than in a feature list. The new full-match trailer focuses on Japan vs Thailand and shows how the sequel treats soccer as a string of dramatic clashes, special techniques and tactical pressure, far from a normal sports sim trying to mimic broadcast football.
Bandai Namco's announcement confirms an August 28, 2026 launch on PS5, Xbox Series X|S, Nintendo Switch and PC via Steam. The setup follows Tsubasa Ozora through qualifiers and toward the World Youth Championship, with enhanced Super Action Soccer systems for passing, dribbling, tackling, blocking and the massive shots that define the series. For anime fans who bounced off more grounded sports games, this is the opposite end of the pitch.
R-Type Tactics I and II Cosmos brings a cult strategy branch back
R-Type Tactics I and II Cosmos is the week's reminder that even classic shoot-'em-up series can have strange side roads worth revisiting. Instead of reflex dodging and charged shots, this collection turns R-Type's ships, units and grim sci-fi war into turn-based tactics.
The official R-Type Tactics site flagged the PC release and soundtrack launch on June 18, with earlier news around the game's global rollout. The trailer's value is in how quickly it explains the appeal: familiar R-Type machinery, slower strategic positioning and a tone that still feels hostile even when the action has moved to a grid. We also highlighted the game in this week's new games roundup, but the launch trailer is a neater snapshot of why this revival is more than a nostalgia footnote.
My Hero Academia: All's Justice adds a Switch 2 angle
My Hero Academia: All's Justice already had a clear anime-fighter hook, but the Switch 2 trailer gives the new version its own reason to exist. Bandai Namco's Switch 2 announcement dates that version for September 4, 2026 and frames the game around the Final War Arc, with heroes and villains using their Quirks in arena battles.
The platform-specific detail is GameShare through GameChat, which lets players try online battles with a limited roster if one person owns the game. Bandai Namco is also adding 10 free minigames, including a Pac-Man collaboration, on the same day as the Switch 2 launch. That makes the trailer less like a routine port reminder and more like a look at how anime games may use Nintendo's new social features.
The Grinch 2: Saving Christmas makes room for family platforming
The Grinch 2: Saving Christmas is a softer change of pace, but the trailer knows what kind of game it is selling. It is a family 3D platformer about returning to Who-ville, collecting ornaments, using gadgets and turning Dr. Seuss chaos into something younger players can actually move through.
Outright Games' announcement lists a September 18, 2026 launch for Nintendo Switch, PS4, PS5, Xbox Series X|S and PC. Licensed family games can be easy to overlook during bigger showcase weeks, but a bright, readable platformer has a real audience, especially when it is tied to a character parents and children both recognize. This one looks comfortable in that space instead of trying to disguise it.
Digimon Story Time Stranger explains the RPG loop for Switch 2
Digimon Story Time Stranger's how-to-play trailer is useful because it gets past the broad promise of another Digimon RPG and starts talking about the loop. Bandai Namco's Switch announcement pitches more than 450 Digimon, turn-based combat, bond-building and travel between the human and digital worlds.
The Nintendo Switch and Switch 2 versions launch July 10, 2026, after the game arrived earlier on PS5, Xbox Series X|S and PC. Bandai Namco Europe has also confirmed a demo on both Nintendo systems, with story progress carrying into the full game. For monster-taming players, the trailer's practical details are more useful than another mood piece: party growth, evolution and the scale of the roster are the point.
Titan Quest II opens the Wild Lands
Titan Quest II is still in Early Access, which makes a substantial update trailer more important than a normal content reminder. Chapter 4: Wild Lands sends players into new biomes, enemies, bosses and questlines, with THQ Nordic calling it the game's biggest update so far in the official YouTube description.
The Steam page positions Grimlore Games' sequel as an action-RPG return to a mythological Ancient Greece, with more content and systems planned through Early Access. For Diablo-style players who keep a rotation of ARPGs installed, the Wild Lands trailer is the kind of check-in that matters: it shows whether the world is filling out, whether the combat still has weight and whether the game is moving toward the full-scale sequel Titan Quest fans have wanted.
What this week showed
This week's strongest trailers were not chasing the same mood. Big Walk is selling a social ritual, Garfield is selling licensed platforming comfort, Captain Tsubasa 2 is selling sports as anime spectacle and R-Type Tactics is selling the pleasure of a weird genre detour coming back from handheld history.
That spread made the week more interesting than a single blockbuster reveal would have. The best videos gave players practical reasons to care: a date, a platform hook, a system breakdown, a launch reminder or a meaningful update. That is usually what separates a good trailer week from a noisy one.
